Terrain Analyzer

This augment is placed on the terrain tool to collect the color of the terrain until it  gets full and then you can only dig or build this color of terrain can be used with the inhibitor to "paint"  because it does not hurt the land. If there is more than one color than the top slot will over take cannot change color after picked. It is quite useful for making your base colorful or adding spice to the game.

Colours
There are two color types: the normal you see everywhere, and shiny ones. The shiny ones have little sparkles in them which always shine, they appear and disappear as you move the camera.

Where to find most of the colors: 1: Not acquirable
 * Gray/Grey: Default Color, shiny shades on Barren, surface
 * 1Black or Dark Gray/Grey: Under Modules
 * Slightly Brownish Gray/Grey: Radiated, the bedrock Sarlacc pits have at the surface.
 * Red: Arid, surface, underground
 * Red Brick: Arid, underground
 * Brownish Brick: Radiated, surface, Arid, surface
 * Orange: Radiated, surface, Arid, surface
 * Yellow: Exotic, surface, shiny on Arid, slightly below the surface
 * Mustard: Radiated, surface
 * Green: Terran, underground
 * Light Green: Terran, surface, shiny on Exotic, surface
 * Bright (it's not the same!) Green: Exotic, surface
 * Dark Green: Terran, mountains
 * Shiny Blue: Terran, surface
 * Dark Blue: Tundra, surface
 * very Light Blue: Tundra, surface
 * not very Light Blue: Tundra, Titanium/Lithium deposits on the surface
 * Cyan: Tundra, surface
 * Purple:Terran, surface, Tundra, underground
 * Pink: shiny on Arid, Lithium deposits at the surface
 * Dark Pink: (maybe shiny on) Arid, giant castle-like formations at the surface
 * White: Terran, mountains, Tundra, surface
 * Brown/Dirt: Terran, surface/underground, shiny on Tundra, surface (rarely), underground
 * Yellowish Brown: Barren, surface