Patch 182

Updates

 * Steam now automatically uploads crash logs.
 * Backpack visual design has been updated and new animations applied.
 * Item names have been updated to better reflect their size. (e.g. Medium Rover, Large Rover, etc.).

Bug Fixes

 * Fixed input inconsistencies in the Control Menu.
 * When exiting a Shuttle docked at the Vehicle Bay, the Astroneer should no longer become stuck.
 * Fixed an issue where certain objects were still appeared gray after a saved game was reloaded.
 * Fixed an issue with solar panels failing to charge after loading a previously saved game.
 * Fixed a minor art overlap with the Research module hologram and research chests.
 * Even more rocks now despawn after being dug up.
 * Decorators no longer spawn on deformed terrain.
 * Vehicles no longer automatically eject Astroneers.
 * Decorators now clean up appropriately when a module is built on top of them.
 * Fixed an intermittent issue where space station launch buttons would stop working.
 * Fixed an issue where Dropships would remain on a planet if a player's game crashes mid-travel.
 * Fixed an issue where deform tools would be left behind in saved games that were generated in Multiplayer.
 * Smelters no longer generate partial resources.
 * Fixed an issue with objects floating as a player moves away from them.
 * Gas Bag explosions audio now plays correctly in Multiplayer.
 * Fixed issues with the Drill Head that prevented terrain deformation.
 * Fixed an issue where Seats printed by the Vehicle Bay could not be removed from Rovers.
 * Fixed minor audio issue with the Backpack printer.
 * Items ejected from Backpacks can once again be picked up by players in Multiplayer.
 * Fixed Winch cable issues in Multiplayer.
 * Fixed crashing issues caused by broken landing zones in Multiplayer.
 * Fixed several issues where item input indicators were missing in Multiplayer.
 * Fix an issue where player color differentiation did not persist after loading a saved game.
 * Gas bags in caves now despawn after being destroyed.