Hydrazine Thruster

The Thruster is a medium (tier 2) attachment found in caves, spaceship wrecks or (rarely) within the surface of a planet. Thrusters are powered by Hydrazine and, as of now, they cannot be constructed.

Usage
Thrusters can be lifted and attached to any vehicle or structure with 2 slots available. Any 1 slot item can be attached to the bottom slots, but when Hydrazine is attached, the Thruster gains steady thrust until the fuel is consumed. The Thruster can move a Large Rover when fuel is attached (up to 4 at the same time). It is Toggle-able whilst not in the cockpit. When inside the cockpit, it may be toggled with X if on the front or Z if on the back, but only if it is attached to the currently occupied Rover - that is, Thrusters at the back of a rover train cannot be toggled in this manner. Front and back are terms of convenience here, and are not affected by the direction of the seat, but seem instead to be determined at the time of construction. Using Thrusters in this manner can greatly increase the movement speed and air time of your rovers, potentially leading to flipping.

Known issues

 * Attaching Hydrazine to a Thruster that is not attached to another object will result in it becoming a satellite that will stay in the sky forever.
 * If you attach the Thruster on a large storage on any vehicle (except Large Rover) and you fire the Thruster, the vehicle will start spinning and roll until it reaches the physics freeze distance (where all the things stop moving even if they're in the air).

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