Scrap

Scrap is a resource in Astroneer that can be traded in to obtain other resources.

Source
Scrap may be obtained by placing most player-made items, or any wreckage marked Debris into a, or.

Each item shredded will yield different amounts of scrap, and any partially complete stack of scrap will remain in the Shredder until enough scrap has been collected to create an entire nugget of scrap. One full nugget is comprised of 50 Cones. When a nugget of Scrap is complete, it will be stored on the same vehicle or platform as the shredder, assuming that there is enough storage space for it. If there is not any storage for the shredder, the scrap will pop off the shredder and land on the ground.

Scrap may be easily obtained through the use of the. Gathering enough to turn into, the player may smelt it into  and craft , which may then be shredded into Scrap. Doing this method will yield 3 Scrap for 2 canisters of.

Currently the most return on value for scrap from soil is the. You can purchase 4 for 6 Scrap and smelt it into, then use 1  to make 4  and 1  to make 4 , convert these into 4 , then create 4  and shred them. This will give you 10 Scrap which is a net profit of 4 Scrap and the input was 2, more Scrap per than the  mentioned above, but consumes more power and more time.

Scrap from Items
Notes:


 * Value depends on how "full" the item is.
 * Value is the same for a full or spent Solid-Fuel Thruster.

Scrap from Debris
* The Broken Platform Leg offers a varying amount of scrap that does not seem to be consistent

Items not Shreddable
Dynamite, Fireworks, Vehicles, player-made Platforms, any Extra Large module, and any wreckage marked Detritus are not shreddable. The only way to remove these items is through the use of Dynamite.

Uses
Scrap is the currency resource, used with the, to obtain other resources. The ratio of scrap to resource varies on the rarity of the resource being traded for.

Alternatively, Scrap may also be researched for 250 Bytes at the.

Trivia

 * Before the release of the, many of the larger broken objects were marked as Detritus. This was due to the size limitations for items accepted by the largest shredder at the time, the .  Now, many of these objects are shreddable, and have been reclassified and marked as Debris rather than Detritus.

Media
Металлолом Ferraille