Template:Objects/doc

Use this doc for pages about objects, consult List of Objects for references

Parameters

 * name     = The name of the object


 * image    = The chosen icon for the object


 * tier         = The tier of the object (Only use 1,2,and 3) Note that the number will automatically change to their respective size name
 * group     = The group of the object


 * type       = The subgroup of the object (will create it's link automatically)


 * recipe    = (do not include if uncraftable) The recipe used craft it (include the resource's raw ore from if it's a refined resource)


 * crafting = (do not include if uncraftable) The module used to craft it (add Smelting Furnace if it's a refined resource) (will also create it's link automatically)


 * crafting2 = (do not include if uncraftable or craftable only by one module) The second module used to craft it (will also create it's link automatically)


 * unlock  = An item's cost to unlock the blueprint in the Research Catalog

Parameters

 * name     = The name of the object


 * image    = The chosen icon for the object


 * tier         = The tier of the object (Only use 1,2,and 3) Note that the number will automatically change to their respective size name
 * group     = The group of the object


 * type       = The subgroup of the object (will create it's link automatically)


 * recipe    = (do not include if uncraftable) The recipe used craft it (include the resource's raw ore from if it's a refined resource)


 * crafting = (do not include if uncraftable) The module used to craft it (add Smelting Furnace if it's a refined resource) (will also create it's link automatically)


 * crafting2 = (do not include if uncraftable or craftable only by one module) The second module used to craft it (will also create it's link automatically)


 * unlock  = An item's cost to unlock the blueprint in the Research Catalog. Use Unlocked if it's a default item at the start of a game.

Parameters

 * name     = The name of the objects


 * image    = The chosen icon for the object


 * tier         = The tier of the object (Only use 1) since all resource count as small tier
 * group     = The group of the object (Resource)


 * type       =The subgroup of the object (consult Resources for resource type)


 * value     = how much value for said resource if it were to be researched with the Research Chamber