Terrain Analyzer

A Terrain Analyzer is an Augment that can be equipped onto the Terrain Tool. It's main use is to create or change the color of terrain the Terrain Tool comes into contact with. It can be obtained through 2 ways: being found at a crashed satellite, or researched. When attached to the Terrain Tool it changes the color that is released from the Tool when generating new terrain, and prevents the Tool from collecting or deforming any color other than the one set by the Analyzer. But when used with the Inhibitor, the Terrain Tool can then be used to changed the color of existing terrain without defacing it. This is widely regarded as "Painting" and thought of as the main use of the augment. Many players use it to "add spice" to their system and make it unique.

Terrain Colors
There are three types of color: Matte, Rough, and Reflective. Matte terrain colors are normally segregated to individual planets which are mainly comprised of 2-3 basic colors. Rough terrains appear with shiny pixels glossed across them that sparkle as the player's camera moves. Reflective terrain is more rare, and usually causes a strong need to reduce ones monitor brightness during ingame "daytime".

Info table
 * Simplified Name: The color name but simplified
 * Color Name: The name of the color
 * Texture: The material of said terrain
 * Plain/Paper: Non-Reflective, Plain
 * Sparkly/Plastic: Sparkling, Rough
 * Shiny/Metallic: Reflective, Smooth
 * Location: Where to most likely find the color