Biome

Each planet usually has a commonly formed Terrain that has the same type of decorator or color; these are called biomes, and they’re made to make it easier for players to differentiate their locations. Please do note that:
 * Not all playthroughs guarantee you that all of these biomes be present
 * Names given to these biomes are just a placeholder, hence it's unofficial
 * Detailed information regarding biomes can be found within the planet's pages
 * If you found a biome that isn't listed here, please create a new discussion next to the edit tab, including at least one screenshot of the said biome.

Sylva

 * Purple Forests: Sylva's Purple Forests scatter the surface of the planet, marked with blue and purple Soil and tall trees that can sometimes contain Research Items. They are also a good source for early Ammonium.
 * Mountains: The mountains of Sylva are peaks of gray soil capped with white to imitate snow. Scattered around are rocks, Bouncevine and small deposits of Malachite and Graphite.
 * Green Plains: The flat, verdant plains of sylva span the entire planet, with a mix of green soil and the occasional brown. The flat open areas make the perfect location for the player's bases.
 * Deep Ravines: Occasionally a deep ravine would crack through the surface of the planet, creating a natural way to see directly into the first underground layers. They can be hard to traverse early on, and hard to see with a risk of the player falling in before seeing them due to the small hills that surround them. The surrounding areas can contain small amounts of Graphite.
 * Mushroom Forest: Sylva's unique mantle layer biome is a vast Mushroom Forest, with red soil spanning the entire layer. From small, short fungi to tall mushroom trees, the Mushroom Forest can contain many surprises, also being the best source for large deposits of Malachite and Ammonium on Sylva.

Desolo

 * Craters: Desolo has gigantic craters that can be found all over the surface, craters often have plants inside making them the best place to collect organic.

Calidor

 * Arid Expanse: The most common biome on Arid, tumbleweed spawns around as common as a wind, rare presence of plant life, but plenty of rare resources
 * High Rocks: A tall fortress shaped formation of Terrain, with flat surfaces. Appear rarely around the expanse
 * Red Sands: The underground layer of Arid, resources rarely appear around here.

Glacio

 * Icy Plains: Ice spikes occasionally form around in a cluster. Plenty of wind, which is a perfect place to plant your wind turbines.
 * The Tundra: Small patches of organic resources may appear, lots of rocky formation.
 * Snowy Hills: Highlands with thick layers snow on top.
 * Acid Lake: Doesn't actually have acid, named due to a small pond of green colored Terrain with red dirt forming around them

Vesania

 * Hollow Hills: An erratically generated zone with large spans of hill and giant hollow cavern areas
 * Mushroom Forest: A forest of tall growing mushroom, a great place to start exploiting massive amount of Research Items
 * Exotic Savanna: An expanse of gigantic Ferns growing around. Also, a great place to start exploiting massive amount of Research Items

Novus

 * TBA

Atrox

 * Worm Pits: The only surface biome of the radiated planet, indestructible Worm pits spawn all over the planet. If you fall in, you will die, and all of your items will be absorbed by the worm.