Hydrazine Thruster

The Thruster is a medium (Tier 2) attachment found in caves, spaceship wrecks, on the surface of a planet, or researched and crafted. Thrusters are powered by Hydrazine.

Obtaining
They may be crafted with 1 Tungsten and 1 Titanium Alloy, found in the lower levels of caves, spaceship wrecks, or in some cases on the surface of a planet.

Usage
Thrusters can be lifted and attached to any vehicle or structure with 2 slots available. Any 1 slot item can be attached to the bottom slots, but when Hydrazine is attached, the Thruster gains steady thrust until the fuel is consumed. The Thruster can move a Large Rover when fuel is attached (up to 4 at the same time). It is Toggle-able whilst not in the cockpit. When inside the cockpit, it may be toggled with X if on the front or Z if on the back, but only if it is attached to the currently occupied Rover - that is, Thrusters at the back of a rover train cannot be toggled in this manner. Front and back are terms of convenience here, and are not affected by the direction of the seat, but seem instead to be determined at the time of construction. Using Thrusters in this manner can greatly increase the movement speed and air time of your rovers, potentially leading to flipping.

Generally, you may find yourself using this in the early game after researching the Small Shuttle, as the Small Shuttle has no built-in engine.

Known issues

 * Attaching Hydrazine to a Thruster that is not attached to another object will result in it becoming a satellite that will stay in the sky forever.
 * If you attach the Thruster on a large storage on any vehicle (except Large Rover) and you fire the Thruster, the vehicle will start spinning and roll until it reaches the physics freeze distance (where all the things stop moving even if they're in the air).

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