Radiated (Old)

Verstrahlt Irradiée Radiated "MOTION SICKNESS WARNING: The Radiated planet rotates around the skybox at an incredibly accelerated rate, so players may experience slight nausea when exploring this planet." Radiated is one of the Planets in Astroneer. It is the smallest and innermost planet in the Astroneer solar system, and can be accessed by flying to it with a Spaceship.

Due to its slow rotation, the day/night cycle on the Radiated planet takes more time than the on the Terran planet. This makes it challenging to sustain one's electricity level with only Solar Panels, so it is advised to use Small Wind Turbines and Wind Turbines to generate power. Conveniently, Radiated planets have permanent wind locations on the surface or just above the surface. Wind Vanes and Turbines placed in these areas provide infinite power. One of the planet's poles is also exposed to permanent daytime, making Solar Panels effective. Technically, all of the planets are above the plane of the star; this makes accessing sunlight as simple as finding the pole that is at the very bottom of the planet, but due to the procedural generation of planets, one might find that the perfect spot is at the top of a mountain or on a floating pod, making it difficult to find a place to build.

The average time it takes for a day/night cycle to pass is about 20 minutes.

NOTE: The storms on Radiated are not dangerous, but they will blow small items away that are not attached to your base. To avoid losing resources, it is a good idea to make sure everything is either attached to a platform or anchored to the ground.

Resources

 * Common
 * Laterite
 * Malachite
 * Methane
 * Helium
 * Sulfur
 * Graphite
 * Sphalerite
 * Wolframite
 * Lithium
 * Uncommon
 * Compound (Almost always underground)
 * Quartz
 * Titanium
 * Ammonium
 * Clay
 * Rare
 * Resin (Rarely found on surface)

Since Resin is crucial for base expansion and making canisters, players use a lot of it. As such, you may be surprised by the lack of it. Attempting to mine Resin on Radiated planets is inadvisable; bring as much as you need if you plan on starting a base.

Trading
Since the game was updated (0.10.2.0), this advice is pretty useless.

Assuming you have researched the Trade Platform, a perfectly viable strategy is to build one at your base. Resources which are uncommon on other planets are common on Radiated planets, meaning one may trade for quite a lot of important resources (such as Resin) which do not appear frequently. Sphalerite is likely the best candidate for trade, as it is found everywhere on the planet. This method was further improved in the rover update; the Small Rover can be easily crafted and used to traverse the landscape in search of coal nodes without running as such a big risk of falling into a Worm Pit.

Soil Extraction
You can use the Soil Centrifuge to create more Resin, Clay, or Compound provided you have the necessary resources to build one.

Biome
Worm Pit: The main surface biome of Radiated planets; indestructible Worm Pits spawn all over the biome. Falling into one results in death and any resources dropped into the pits will be lost.

Grasslands: These are small patches of non-hazardous flora which can be mined for quick organics.

Storm: The storm itself is more frequent on this planet and one will appear roughly every 4-5 minutes.