Patch Notes

= Alpha (Early Access) =

Patch 0.10.1 - The Crafting Update (Latest version)

 * Version Number: 0.10.1.0
 * Type: Alpha (Early Access)
 * Release Date: September 6, 2018
 * View Patch Notes
 * Hotfix 0.10.2.0
 * Forum Post

Update 0.9.2

 * Version Number: 0.9.2.0
 * Type: Alpha (Early Access)
 * Release Date: July 20, 2018
 * View Patch Notes
 * Forum Post

Update 0.9.0

 * Version Number: 0.9.0.0
 * Type: Alpha (Early Access)
 * Release Date: July 6, 2018
 * View Patch Notes
 * Forum Post

Update 0.8.0

 * Version Number: 0.8.0.0
 * Type: Alpha (Early Access)
 * Release Date: June 14, 2018
 * View Patch Notes
 * Forum Post

Rover Update

 * Version Number: 0.7.0.0
 * Type: Alpha (Early Access)
 * Release Date: May 8, 2018
 * View Patch Notes
 * Forum Post

Patch 0.6.5

 * Version Number 0.6.5.0
 * Type: Alpha (Early Access)
 * Release Date: March 15, 2018
 * View Patch Notes
 * Hotfix 0.6.6
 * Hotfix 0.6.7
 * Hotfix 0.6.8
 * Forum Post

Patch 0.6.2

 * Version Number: 0.6.2.0
 * Type: Alpha (Early Access)
 * Release Date: February 28, 2018
 * View Patch Notes
 * Forum Post

Basebuilding Update

 * Version Number: 0.6.0.0
 * Type: Alpha (Early Access)
 * Release Date: February 22, 2018
 * View Patch Notes
 * Hotfix 0.6.1
 * Forum Post

Patch 0.5.1

 * Version Number: 0.5.1.0
 * Type: Alpha (Early Access)
 * Release Date: January 18, 2018
 * View Patch Notes
 * Forum Post

Research Update

 * Version Number: 0.5.0.0
 * Type: Alpha (Early Access)
 * Release Date: December 18, 2017
 * View Patch Notes
 * Forum Post

=Pre-Alpha (Early Access) =

Patch 221

 * Version Number: 0.4.10221.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: November 13, 2017
 * View Patch Notes
 * Forum Post

Patch 219

 * Version Number: 0.4.10219.0
 * Type: Pre-Alpha (Early Access)
 * Xbox 'Play Anywhere' exclusive
 * Release Date: November 7, 2017
 * View Patch Notes
 * Forum Post

Excavation Update

 * Version Number: 0.4.10215.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: October 12, 2017
 * View Patch Notes
 * Forum Post

Patch 201

 * Version Number: 0.3.10201.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: September 15, 2017
 * View Patch Notes
 * Forum Post

Patch 199

 * Version Number: 0.3.10199.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: August 17, 2017
 * View Patch Notes
 * Hotfix 200
 * Forum Post

Experimental Test 002

 * Test Name: Terrain As A Resource
 * Version Number: 0.3.257.99
 * Type: Pre-Alpha (Early Access)
 * Experimental Test
 * Release Date: August 11, 2017
 * View Patch Notes
 * Forum Post

Experimental Test 001

 * Test Name: Gamepad Controls
 * Version Number: 0.3.240.99
 * Type: Pre-Alpha (Early Access)
 * Experimental Test
 * Release Date: July 26, 2017
 * View Patch Notes
 * Forum Post

Patch 196

 * Version Number: 0.3.10196.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: 21st July 2017
 * View Patch Notes
 * Hotfix 197
 * Forum Post

Patch 189

 * Version Number: 0.3.10189.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: June 16, 2017
 * View Patch Notes
 * Forum Post

Patch 182

 * Version Number: 0.3.10182.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: May 26, 2017
 * View Patch Notes
 * Forum Post

Patch 158

 * Version Number: 0.3.10158.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: May 5, 2017
 * View Patch Notes
 * Forum Post

Patch 154

 * Version Number: 0.3.10154.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: April 26, 2017
 * View Patch Notes
 * Hotfix 155
 * Forum Post

Augment & Research Curve Update

 * Version Number: 0.3.10153.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: April 21, 2017
 * View Patch Notes
 * Forum Post

Patch 131

 * Version Number: 0.2.10131.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: 17th March 2017
 * Original Post:
 * Patch Notes:
 * CONTENT CHANGES
 * 8 new rock-based discoveries available for research
 * SAVE FILE CHANGES
 * Can delete saves
 * Saves use fixed numbered slots
 * Most recent save selected by default
 * Disable starting new game when saves full
 * TWEAKS
 * Reduced camera auto-adjustment so it interferes less when using gamepad
 * Updated attenuation settings on refinery audio. No longer playing as 2D.
 * Adjusted the Terrain cursor analog stick motion curve
 * PERFORMANCE
 * Improved physics update efficiency.
 * Plant Materials updated to be less GPU intensive.
 * Major optimization to base networks and tethers.
 * Significantly reduce network bandwidth usage.

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Patch 125

 * Version Number: 0.2.10125.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: 16th February 2017
 * Original Post:
 * Patch Notes:
 * NEW CONTENT
 * Dynamite now craftable from backpack (takes one Aluminium)
 * New dynamite art, fx, audio
 * Dynamite can now be used to destroy base buildings and other objects
 * Added character idle animations
 * Added 9 new discoverable wrecks, including their collectible items within
 * Additional organic research (Artifacts) items added
 * Updated Dropship model art
 * Updated RCS thruster effects for Dropship
 * Updated model art for Trade platform
 * Updated model and FX art for Smelter
 * Added new refinery / smelter audio
 * Added sandboxing of saved games when running the Steam Experimental branch.
 * Improved game pad support on launch menu
 * Performance improvement: Added a system for fully despawning decorator sets as you move away from them.
 * Slight GPU performance improvement to terrain (use 16 bit indices)
 * FIXES
 * Researching an item when you have already researched all recipes will no longer "use up" that item in regards to when future updates add new recipes.
 * It will now also give you a resource.
 * Fixed several issues with how decorator states were saved and restored.
 * Fixed race condition causing occasional anomalous terrain generation.
 * Seed fixes, including shift-click issue and seeds growing in backpack
 * Fix save game issue where conduits don't attach after saving a leaf and building platform
 * Fix save game issue where conduits nubs don't disappear after a save game and using dynamite on the leaf
 * Updated oxygen tank fill looping sound. Fixed Xbox bug that caused it to play at full volume.

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Patch 119

 * Version Number: 0.2.10119.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: 21st January 2017
 * Original Post:
 * Patch Notes:
 * Cross-play multiplayer between Xbox One and Windows 10 Store PC versions now works!
 * Fix up the way that objects with research items get dug up. You can now kill hazards without uncovering their buried research item.
 * Make spikers destroy after a bit when you dig them up.
 * Spikers can be jumped on without hurting you, like that jellyfish scene from Finding Nemo.
 * Improve the distance at which objects have physics, allowing (for example) zebra balls to roll further from player
 * Fix the disappearance of vehicles and items, particularly when frame rates are low.
 * A couple surprises you'll have to discover.
 * (Added two new marbles)

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Patch 117

 * Version Number: 0.2.117.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: 9th January 2017
 * Original Post:
 * Patch Notes:
 * Fix four major crashes including one that could prevent saves from loading, and one that could occur on MP join.
 * Fix issue where some unburied discoveries would not simulate physics after reloading a save.
 * Fix very bad performance when training together many rovers or trucks.
 * Fix trade module save behavior. All existing lost trade ships in save games should return to earth (possibly after doing the wrong trade, but all new saves will work properly)
 * Bring in physics freeze distance by a bit, reducing incidence of cases where objects fall through ground. (More improvements incoming).

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Patch 0.2.115.0

 * Version Number: 0.2.115.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: 29th December 2016
 * Original Post:
 * Patch Notes:
 * Ensure that players joining a Steam MP session are friends with someone currently in session.
 * Fix for client Condenser exploit that would allow player to take unfilled fuel canister.
 * Fix for research item exploit where player could save game after getting item, and reload.
 * Fix for clients not seeing correct light and oxygen state on tethers.
 * Fix for clients being unable to hear anything in SFX category of sounds.
 * Don't allow player to enter vehicles while interacting/holding anything else.
 * Updated the bones discoveries so they have random orientation to terrain.
 * Updated the Discovery version of Geysers to not include snapping points.
 * Undocumented from 0.2.111.0 (already in Steam build):
 * Fix issue where resources hover out of backpack on loading save
 * Fix Popper hazards spawning new research items on save load
 * Likely fix for client being unable to click launch buttons with mouse

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Patch 0.2.111.0

 * Version Number: 0.2.111.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: 22nd December 2016
 * Original Post:
 * Patch Notes:
 * Fix invert Y for gamepad applying to cursor motion
 * Controls screen accessed from pause menu now correctly displays controller buttons when using controller.
 * Fix host's gamepad cursor becoming bugged when a client joins
 * Fix ability to pick yourself up while in a seat, and being unable to leave seat.
 * Fix bug where after loading a save, unplaced dropships would freak out.
 * Add ability to enter seat even when it's detached from a vehicle
 * Add ability to sit in a dropship while mounted on a vehicle
 * Allow the 2 expansion slots on backpack to use Filters, Tanks, and Tethers
 * Fix exploit allowing player to trade for infinite resources by thieving the item like a pirate while launching
 * Fix bug that would not allow a full oxygen tank to save an Astroneer from suffocating
 * Cut value of Fuel in half on Trade module
 * Double power requirement and production time of Condenser
 * Fix known physics problems when attaching things to large storage on truck
 * Fix bug allowing player to make building platforms after a conduit hub has already been branched.
 * Change the Shuttle/Spaceship conduit hub type to the same as the habitat
 * Allow Shuttle/Spaceship to reattach to previously created hubs
 * Fix algorithm that picks the height of new base platforms, so that flat terrain makes flat base

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Patch 0.2.108.0

 * Version Number: 0.2.108.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: 20th December 2016
 * Original Post:
 * Patch Notes:
 * Fixed deadlock causing freezes on many people's machines, especially those with dual core CPUs.
 * Fixed 10 different crash issues affecting save reloads, multiplayer joins, and general gameplay.
 * Decreased performance impact of distant objects.
 * Fixed certain performance problems that appear after loading a save.
 * Optimized tether networks to significantly improve framerate performance.
 * Tethers now go dark when disconnected from their sources.
 * Properly disabled VR plugins.
 * Changes mentioned in a later patch:
 * Fix issue where resources hover out of backpack on loading save
 * Fix Popper hazards spawning new research items on save load
 * Likely fix for client being unable to click launch buttons with mouse

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Patch 0.2.90.0

 * Version Number: 0.2.90.0
 * Type: Pre-Alpha (Early Access)
 * Release Date: 16th December 2016
 * Original Post:
 * This patch was not posted on the System Era forum, but rather on Steam Community news
 * Patch Notes:
 * Fixed bug where game would go to an unplayable framerate upon going underground. Seems an issue with computing reverb on certain hardware. We've disabled reverb for now and will investigate later.
 * Fix for 100% crash for users with Intel Core2 Duo and Core2 Quad processors.
 * Fix for SteamVR launching alongside the game. We don't have VR support!

= References List =

Historique_des_versions