Patch 1.4.15

Updates
New objects have been added to the game!

Hydrazine Jet Pack
 * Provides sustained direction thrust, consumes hydrazine.
 * Printed from: Backpack
 * Resource Cost: 1 Titanium Alloy
 * Byte Cost: 15,000

Solid-Fuel Jump Jet
 * Provides additional boost when jumping, limited time usage.
 * Printed from: Backpack
 * Resource Cost: 1 Aluminium Alloy
 * Byte Cost: 5,000

Small Camera
 * Takes instant photograph when slotted, delayed when placed on the ground.
 * Printed from: Backpack
 * Resource Cost: 1 Steel
 * Byte Cost: 2,500

Glowsticks
 * An inexpensive illumination device that is used to provide temporary guidance for 15 minutes before expiring.
 * Printed from: Backpack
 * Resource Cost: 1 Organic
 * Byte Cost: 350

Field Shelter
 * Packable shelter that creates a new save and spawn point.
 * Printed from: Small Printer
 * Resource Cost: 1 Silicone, 1 Graphene
 * Byte Cost: 8,000

Reaction Slots

Special slots are now available on the new Hoop platforms, Arch Platform, and Ring Storage. When a platform is triggered by a Player or Ball (zebra, beach, recreational sphere), it will activate any item that is attached.

Large Hoop Platform A
 * Recreational Item
 * Printed from: Medium Printer
 * Resource Cost: 2 Aluminium Alloy, 1 Copper, 1 Ceramic
 * Byte Cost: 4,000

Large Hoop Platform B
 * Recreational Item
 * Printed from: Medium Printer
 * Resource Cost: 1 Aluminium Alloy, 1 Steel, 1 Copper
 * Byte Cost: 6,000

Large Storage Ring 
 * Recreational Item
 * Printed from: Medium Printer
 * Resource Cost: 1 Aluminium Alloy, 2 Ceramic
 * Byte Cost: 2,500

Extra Large Arch Platform
 * Recreational Item
 * Printed from: Large Printer
 * Resource Cost: 2 Steel, 2 Titanium
 * Byte Cost: 7,000

Updated the art of the following objects to match the current art style


 * Chemistry Lab
 * Crane
 * Small Battery
 * Medium Battery
 * Large Seat
 * Medium Wind Turbine
 * Trade Platform
 * Winch

Quality of Life
These “Quality of Life” issues have been addressed in this update.


 * Players can now manually toggle the orientation of the Medium Storage.
 * Lowered the volume on deform noises so that players can hear the notification pings
 * Reduced the cost of the Hydrazine Thruster Recipe to: 1 Tungsten & 1 Steel

Bug Fixes
The following bugs have been fixed as of version 1.4.15

General


 * Platforms will no longer sink into the ground if terrain around them is manipulated in anyway
 * Large Rover will no longer fall through the ground when the terrain tool is used around it or when a drill is active.
 * Tooltip for the broken Large Platform B now says Detritus as expected.
 * Audio Listener position works properly on spherical worlds
 * LOD for some aspects of the trade platform have been extended.
 * Small battery no longer has overlapping plugs.
 * The Odd Stone on the Gateway Station now has proximity highlight for controller players.
 * Both the Large Storage Silo A and Large Storage Silo B can now be shredded in the T4 shredder.
 * Soil Centrifuge now returns resources to upright position after extracting soil, even when there are no slots for the resources to be placed on.
 * Gateway station now has correct mouse-over UI in orbital view, even after flying to and from several planets.
 * Changes made to customization options when both users have their customization menus open are now reflected to each other.
 * Modules are now able to automatically pull resources from the Large Storage Silo A and Large Storage Silo B.
 * All decorators on Desolo now giving players organic when harvested.
 * All three printers will now swap out the proper quantities of resources when switching between two items that require different amounts of the same ingredient to print.
 * XL Platform B’s oxygen indicator is now only on when the platform is actually connected to oxygen
 * Tethers that were previously disappearing are now spawned in the air next to the player and drop to the ground.
 * Wind vanes and decorators now have synced wind response to wind streaks.
 * Repackager and Dynamite are both more closely oriented to the item they are attached to.

Multiplayer
 * Research Chamber appears as expected for client when they leave relevance then to it.
 * Resources deposits will no longer disappear from client's perspective occasionally.
 * Client is now able to use Soil Centrifuge if they have left the area and returned.