Astroneer Wiki
Tag: Source edit
(Added Atrox gallery. Also changed back the name of The Pits, because "The Canyons" is way too generic. Most planets have canyons.)
Tag: Source edit
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== {{PlanetLink|Sylva}} ==
 
== {{PlanetLink|Sylva}} ==
 
* '''Purple Forests''': [[Sylva]]'s Purple Forests scatter the surface of the planet, marked with blue and purple [[Soil]] and tall trees that can sometimes contain [[Research Item]]s. They are also a good source for early [[Ammonium]].
 
* '''Purple Forests''': [[Sylva]]'s Purple Forests scatter the surface of the planet, marked with blue and purple [[Soil]] and tall trees that can sometimes contain [[Research Item]]s. They are also a good source for early [[Ammonium]].
 
 
<gallery>
 
<gallery>
 
File:Sylva-Purple Forest (biome).png|A picture of [[Sylva]]'s Purple Forest biome.
 
File:Sylva-Purple Forest (biome).png|A picture of [[Sylva]]'s Purple Forest biome.
 
</gallery>
 
</gallery>
 
 
* '''Gray Mountains''': The mountains of [[Sylva]] are peaks of gray [[soil]] capped with white that imitate snow. Scattered around are rocks, [[Hazards#Bouncevine|Bouncevine]] and deposits of [[Malachite]] and [[Graphite]]. [[Research Items]] can be found here, mainly on large rock pillars. This is the biome on [[Sylva]] that has the signal from the [[Probe Scanner]]. With their steep cliffs and blade-like ridges, this area's terrain is very difficult to navigate.
 
* '''Gray Mountains''': The mountains of [[Sylva]] are peaks of gray [[soil]] capped with white that imitate snow. Scattered around are rocks, [[Hazards#Bouncevine|Bouncevine]] and deposits of [[Malachite]] and [[Graphite]]. [[Research Items]] can be found here, mainly on large rock pillars. This is the biome on [[Sylva]] that has the signal from the [[Probe Scanner]]. With their steep cliffs and blade-like ridges, this area's terrain is very difficult to navigate.
 
 
<gallery>
 
<gallery>
 
File:Sylva-Gray Mountains.png|A picture of [[Sylva]]'s Gray Mountains Biome.
 
File:Sylva-Gray Mountains.png|A picture of [[Sylva]]'s Gray Mountains Biome.
 
</gallery>
 
</gallery>
 
 
* '''Flat Plains''': The flat, verdant plains of [[Sylva]] span the entire planet, with a mix of green and brown [[soil]]. The flat open areas make the perfect location for players to set up and expand their bases.
 
* '''Flat Plains''': The flat, verdant plains of [[Sylva]] span the entire planet, with a mix of green and brown [[soil]]. The flat open areas make the perfect location for players to set up and expand their bases.
 
 
<gallery>
 
<gallery>
 
File:Sylva-Flat Plains (biome).png| A picture of [[Sylva]]'s Flat Plains biome.
 
File:Sylva-Flat Plains (biome).png| A picture of [[Sylva]]'s Flat Plains biome.
 
</gallery>
 
</gallery>
 
 
* '''Deep Ravines''': Occasionally a deep ravine would crack through the surface of the planet, creating a natural way to see directly into the first underground layers. They can be hard to traverse early on, and hard to see with a risk of the player falling in before seeing them due to the small hills that surround them. The surrounding areas can contain small amounts of [[Graphite]].
 
* '''Deep Ravines''': Occasionally a deep ravine would crack through the surface of the planet, creating a natural way to see directly into the first underground layers. They can be hard to traverse early on, and hard to see with a risk of the player falling in before seeing them due to the small hills that surround them. The surrounding areas can contain small amounts of [[Graphite]].
 
 
<gallery>
 
<gallery>
 
File:Deep Ravines-Sylva (biome).png|A picture of a Deep Ravine on [[Sylva]]. You can see a lower cave layer at the bottom of the ravine.
 
File:Deep Ravines-Sylva (biome).png|A picture of a Deep Ravine on [[Sylva]]. You can see a lower cave layer at the bottom of the ravine.
 
File:Sylva-Deep Ravines 2.png|A picture of [[Sylva]]'s Deep Ravines, you can see a [[EXO Dynamics Research Aid]] on the second cave layer.
 
File:Sylva-Deep Ravines 2.png|A picture of [[Sylva]]'s Deep Ravines, you can see a [[EXO Dynamics Research Aid]] on the second cave layer.
 
</gallery>
 
</gallery>
 
 
* '''Mushroom Forest''': [[Sylva]]'s unique mantle layer biome is a vast Mushroom Forest, with red [[soil]] spanning the entire layer. From small, short fungi to tall mushroom trees, the Mushroom Forest can contain many surprises, also being the best source for large deposits of [[Malachite]] and [[Ammonium]] on [[Sylva]].
 
* '''Mushroom Forest''': [[Sylva]]'s unique mantle layer biome is a vast Mushroom Forest, with red [[soil]] spanning the entire layer. From small, short fungi to tall mushroom trees, the Mushroom Forest can contain many surprises, also being the best source for large deposits of [[Malachite]] and [[Ammonium]] on [[Sylva]].
 
 
<gallery>
 
<gallery>
 
File:Mushroom Forest-Sylva.png|A picture of the Mushroom Forest Biome on [[Sylva]].
 
File:Mushroom Forest-Sylva.png|A picture of the Mushroom Forest Biome on [[Sylva]].
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=={{PlanetLink|Desolo}}==
 
=={{PlanetLink|Desolo}}==
 
 
* '''Grey Plains''': [[Desolo]] is covered in these flat plains that are situated above the craters, the [[soil]] is grey as the name suggests, and there are occasional spikes and rocks dotting the landscape. There are generally [[Compound]] and [[Resin]] and rarely [[Ammonium]] deposits located near to or next to the small craters, but apart from this there are very few other [[resources]].This is the arguably the best biome to set up solar power, as there are no crater walls to obstruct the sun at certain angles, which is important as [[Desolo]] has an extremely short Day-Night cycle. The [[Apollo Lunar Module]] is also commonly found in this biome.
 
* '''Grey Plains''': [[Desolo]] is covered in these flat plains that are situated above the craters, the [[soil]] is grey as the name suggests, and there are occasional spikes and rocks dotting the landscape. There are generally [[Compound]] and [[Resin]] and rarely [[Ammonium]] deposits located near to or next to the small craters, but apart from this there are very few other [[resources]].This is the arguably the best biome to set up solar power, as there are no crater walls to obstruct the sun at certain angles, which is important as [[Desolo]] has an extremely short Day-Night cycle. The [[Apollo Lunar Module]] is also commonly found in this biome.
 
 
<gallery>
 
<gallery>
 
File:Grey Plains-Desolo.png|A picture of the grey plains on [[Desolo]].
 
File:Grey Plains-Desolo.png|A picture of the grey plains on [[Desolo]].
 
File:Grey plains-Desolo ( Apollo 12 ).png|The Apollo lander in the grey plains on [[Desolo]]
 
File:Grey plains-Desolo ( Apollo 12 ).png|The Apollo lander in the grey plains on [[Desolo]]
 
</gallery>
 
</gallery>
 
 
* '''Small Craters''': This is one of the most common biomes on [[Desolo]], they have a yellow [[soil]] with orange streaks on the floor with grey from the Grey Plains seeping into some of the crater. There are generally small plants that can be harvested for [[organic]] growing in these craters, while [[Sphalerite]], [[Compound]] and [[Resin]] are also commonly found in this biome. This is also one of the main biomes to find small [[wrecks]] and [[EXO Dynamics Research Aid|EXO Dynamics Research Aids]].
 
* '''Small Craters''': This is one of the most common biomes on [[Desolo]], they have a yellow [[soil]] with orange streaks on the floor with grey from the Grey Plains seeping into some of the crater. There are generally small plants that can be harvested for [[organic]] growing in these craters, while [[Sphalerite]], [[Compound]] and [[Resin]] are also commonly found in this biome. This is also one of the main biomes to find small [[wrecks]] and [[EXO Dynamics Research Aid|EXO Dynamics Research Aids]].
 
 
<gallery>
 
<gallery>
 
File:Desolo-Small craters (biome).png|A picture of a small Crater, taken from the grey plains on [[Desolo]].
 
File:Desolo-Small craters (biome).png|A picture of a small Crater, taken from the grey plains on [[Desolo]].
 
</gallery>
 
</gallery>
 
 
* '''Large Craters''': These are similar to the Small Craters, with the same small plants and the same coloration as the Small Craters . They are larger than the small craters and often contain [[Resin]] and [[Compound]]. They also generally have small [[wrecks]] and [[EXO Dynamics Research Aid|EXO Dynamics Research Aids]] located near the sides of the Crater. As they have many [[resources]] it is advisable to build a base above on the Grey Plains next to one of these craters so that you have easy access to these [[resources]] while still having maximum solar power. This is also the main biome that the [[Gateway Chamber|Gateway Chambers]] on [[Desolo]] are located.
 
* '''Large Craters''': These are similar to the Small Craters, with the same small plants and the same coloration as the Small Craters . They are larger than the small craters and often contain [[Resin]] and [[Compound]]. They also generally have small [[wrecks]] and [[EXO Dynamics Research Aid|EXO Dynamics Research Aids]] located near the sides of the Crater. As they have many [[resources]] it is advisable to build a base above on the Grey Plains next to one of these craters so that you have easy access to these [[resources]] while still having maximum solar power. This is also the main biome that the [[Gateway Chamber|Gateway Chambers]] on [[Desolo]] are located.
 
 
<gallery>
 
<gallery>
 
File:Desolo-large crater (biome).png|A picture of a Large Crater on [[Desolo]].
 
File:Desolo-large crater (biome).png|A picture of a Large Crater on [[Desolo]].
 
</gallery>
 
</gallery>
 
 
* '''Orange Cap Mountains''': These mountains are few and far between with dark grey [[soil]] at the base ( with spikes that are also found in the grey plains biome) and an dark orange-yellow cap. They generally have a deposit of [[Resin]], [[Compound]], or [[Sphalerite]] located near or on the top of the mountain. You will notice that the signal from the [[Probe Scanner]] will direct you here, just as it seems to direct you to biomes that have the highest elevation on all other planets as well.
 
* '''Orange Cap Mountains''': These mountains are few and far between with dark grey [[soil]] at the base ( with spikes that are also found in the grey plains biome) and an dark orange-yellow cap. They generally have a deposit of [[Resin]], [[Compound]], or [[Sphalerite]] located near or on the top of the mountain. You will notice that the signal from the [[Probe Scanner]] will direct you here, just as it seems to direct you to biomes that have the highest elevation on all other planets as well.
 
 
<gallery>
 
<gallery>
 
File:Desolo-Orange Cap Mountains.png|A picture of [[Desolo]]'s Orange Cap Mountains Biome.
 
File:Desolo-Orange Cap Mountains.png|A picture of [[Desolo]]'s Orange Cap Mountains Biome.
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=={{PlanetLink|Calidor}}==
 
=={{PlanetLink|Calidor}}==
 
 
* '''The Great Desert''': The Great Desert is the largest biome on [[Calidor]], and is the best place to find [[Resin]], and [[Compound]]. It has a light orange [[soil]], similar to Earth's desert sand. There are many cacti and other desert plants scattered about, with many dunes that vary in height and shape. This is the best biome to build a rover in, as the land is smother than any other biome. The only disadvantages to building a base here are that there are a few Hazardous [[Flora]] living in this biome, (such as the one in the foreground of the second picture) and that the mesa's sometimes obstruct the sun at certain angles, blocking off the best power source.
 
* '''The Great Desert''': The Great Desert is the largest biome on [[Calidor]], and is the best place to find [[Resin]], and [[Compound]]. It has a light orange [[soil]], similar to Earth's desert sand. There are many cacti and other desert plants scattered about, with many dunes that vary in height and shape. This is the best biome to build a rover in, as the land is smother than any other biome. The only disadvantages to building a base here are that there are a few Hazardous [[Flora]] living in this biome, (such as the one in the foreground of the second picture) and that the mesa's sometimes obstruct the sun at certain angles, blocking off the best power source.
 
 
<gallery>
 
<gallery>
 
File:Calidor-Great Desert.png|A picture of [[Calidor]]'s Great Desert.
 
File:Calidor-Great Desert.png|A picture of [[Calidor]]'s Great Desert.
 
File:Calidor-Great Desert 2.png|Some of the many Flora in [[Calidor]]'s Great Desert.
 
File:Calidor-Great Desert 2.png|Some of the many Flora in [[Calidor]]'s Great Desert.
 
</gallery>
 
</gallery>
 
 
* '''The Mesas''': The Mesas are the highest terrain on [[Calidor]], and have a dark orange [[soil]]. They often have [[wolframite]] on the top of the Mesa, and other [[resources]] on the base of the mesa. They also have the same flora as the Cuboid Caves. As they are the highest elevated land on [[Calidor]], it is advisable to place your solar panels here, as they will not be obstructed by any other terrain. As they have very few hazardous [[flora]] and have the advantage of maximum solar power, it is advisable to build a base here and have a ramp to the Great Desert nearby so that you get the best of both worlds. The [[Probe Scanner]] will direct you towards this biome.
 
* '''The Mesas''': The Mesas are the highest terrain on [[Calidor]], and have a dark orange [[soil]]. They often have [[wolframite]] on the top of the Mesa, and other [[resources]] on the base of the mesa. They also have the same flora as the Cuboid Caves. As they are the highest elevated land on [[Calidor]], it is advisable to place your solar panels here, as they will not be obstructed by any other terrain. As they have very few hazardous [[flora]] and have the advantage of maximum solar power, it is advisable to build a base here and have a ramp to the Great Desert nearby so that you get the best of both worlds. The [[Probe Scanner]] will direct you towards this biome.
 
 
<gallery>
 
<gallery>
 
File:Calidor-Mesas.png|A picture of [[Calidor]]'s Mesas.
 
File:Calidor-Mesas.png|A picture of [[Calidor]]'s Mesas.
 
File:Calidor-Mesas 2.png|Another picture of Calidor's Mesas.
 
File:Calidor-Mesas 2.png|Another picture of Calidor's Mesas.
 
</gallery>
 
</gallery>
 
 
* '''Folded Forest''': This biome is generally located near the mesas, and generally has the same [[soil]] coloration as the Great Desert. It generally also has some [[Resin]] or [[Compound]] nearby. It is known for it's odd [[organic]] trees, which look vaguely like folded umbrellas (this is why it is called the ''folded'' forest). There are sometimes small [[Research Sample|research samples]] located on the trees.
 
* '''Folded Forest''': This biome is generally located near the mesas, and generally has the same [[soil]] coloration as the Great Desert. It generally also has some [[Resin]] or [[Compound]] nearby. It is known for it's odd [[organic]] trees, which look vaguely like folded umbrellas (this is why it is called the ''folded'' forest). There are sometimes small [[Research Sample|research samples]] located on the trees.
 
 
<gallery>
 
<gallery>
 
File:Calidor-Folded Forest.png|A picture of Calidor's Folded Forest.
 
File:Calidor-Folded Forest.png|A picture of Calidor's Folded Forest.
 
File:Calidor-Folded Forest 2.png|A picture of Calidor's Folded Forest, taken near a mesa.
 
File:Calidor-Folded Forest 2.png|A picture of Calidor's Folded Forest, taken near a mesa.
 
</gallery>
 
</gallery>
 
 
* '''Cuboid Caves''': This biome is located in [[Calidor]]'s Mantle layer and has a dark reddish-orange [[soil]] and have the same cubelike [[flora]] as the Mesas. This biome has the highest value [[Research Sample|research samples]] on Calidor, at roughly 200 [[bytes]] a piece. This biome occasionally has some [[wolframite]], [[laterite]], and [[malachite]].
 
* '''Cuboid Caves''': This biome is located in [[Calidor]]'s Mantle layer and has a dark reddish-orange [[soil]] and have the same cubelike [[flora]] as the Mesas. This biome has the highest value [[Research Sample|research samples]] on Calidor, at roughly 200 [[bytes]] a piece. This biome occasionally has some [[wolframite]], [[laterite]], and [[malachite]].
 
 
<gallery>
 
<gallery>
 
File:Calidor-Cuboid Caves.png|A picture of [[Calidor]]'s Cuboid Caves, with some [[laterite]] in the background.
 
File:Calidor-Cuboid Caves.png|A picture of [[Calidor]]'s Cuboid Caves, with some [[laterite]] in the background.
 
</gallery>
 
</gallery>
 
 
* '''Dark Canyons''': These Canyons have a dark blue soil at the bottom and reddish [[soil]] on the surface level ground ( and on rare occasions yellow [[soil]] in some very low clefts of the canyon as shown on the first picture).This biome does not generally have many [[resources]], but does have some [[Research Sample|research samples]] along the sides of the canyons as shown in the second picture.
 
* '''Dark Canyons''': These Canyons have a dark blue soil at the bottom and reddish [[soil]] on the surface level ground ( and on rare occasions yellow [[soil]] in some very low clefts of the canyon as shown on the first picture).This biome does not generally have many [[resources]], but does have some [[Research Sample|research samples]] along the sides of the canyons as shown in the second picture.
 
 
<gallery>
 
<gallery>
 
File:Calidor-Dark Canyons (biome) 2.png|A picture of [[Calidor]]'s Dark Canyons, note the yellow clefts at the bottom.
 
File:Calidor-Dark Canyons (biome) 2.png|A picture of [[Calidor]]'s Dark Canyons, note the yellow clefts at the bottom.
 
File:Calidor-Dark Canyons (biome).png|Another picture of [[Calidor]]'s Dark Canyons note the [[Research Sample|research samples]] along the side of the Canyon.
 
File:Calidor-Dark Canyons (biome).png|Another picture of [[Calidor]]'s Dark Canyons note the [[Research Sample|research samples]] along the side of the Canyon.
</gallery><br />
+
</gallery>
   
 
=={{PlanetLink|Vesania}}==
 
=={{PlanetLink|Vesania}}==
 
 
* '''Bubble Tree Forest''': This forest is known for it's interesting trees that look vaguely like the blue colored trees that used to be found exclusively underground before [[Patch 1.0|patch 1.0]], and appear to have a fruit resembling bubbles. There is also a [[flora]] that appears to be a variant of this plant found much more rarely in this biome, which has a thinner stem, is a bit smaller, and has the same fruit, which has a curious flashing pattern when it falls. The [[soil]] is a deep fuchsia color, with some darker shades of purple mixed in (very rarely orange soil forms as well on the absolute highest terrain). This forest has a decent amount of underbrush, but not as much as the asparagus forest, being a more open type of forest. It is almost always located on the highest elevated land on the planet, and as such is relatively rare. This is also the biome that the [[Probe Scanner|probe scanner]] will direct you to on this planet.
 
* '''Bubble Tree Forest''': This forest is known for it's interesting trees that look vaguely like the blue colored trees that used to be found exclusively underground before [[Patch 1.0|patch 1.0]], and appear to have a fruit resembling bubbles. There is also a [[flora]] that appears to be a variant of this plant found much more rarely in this biome, which has a thinner stem, is a bit smaller, and has the same fruit, which has a curious flashing pattern when it falls. The [[soil]] is a deep fuchsia color, with some darker shades of purple mixed in (very rarely orange soil forms as well on the absolute highest terrain). This forest has a decent amount of underbrush, but not as much as the asparagus forest, being a more open type of forest. It is almost always located on the highest elevated land on the planet, and as such is relatively rare. This is also the biome that the [[Probe Scanner|probe scanner]] will direct you to on this planet.
 
 
<gallery>
 
<gallery>
 
File:Bubble tree forest.png|A picture of Vesanias Bubble Tree forest biome
 
File:Bubble tree forest.png|A picture of Vesanias Bubble Tree forest biome
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</gallery>
 
</gallery>
 
*'''The Flower Caves''': This biome is located at the mantle layer of [[Vesania]]. The [[soil]] is a dark blue, and there are many flower like plants located throughout the cave system. When venturing into this biome, you'll probably want a [[floodlight]] or preferably a [[worklight]], because light is very limited in comparison to most other mantle layers.
 
*'''The Flower Caves''': This biome is located at the mantle layer of [[Vesania]]. The [[soil]] is a dark blue, and there are many flower like plants located throughout the cave system. When venturing into this biome, you'll probably want a [[floodlight]] or preferably a [[worklight]], because light is very limited in comparison to most other mantle layers.
 
 
<gallery>
 
<gallery>
 
File:Vessania caves biome.png|A picture of the Flower caves, note how dark it is, and the titanium deposit
 
File:Vessania caves biome.png|A picture of the Flower caves, note how dark it is, and the titanium deposit
 
</gallery>
 
</gallery>
 
*'''The Snailshell Slopes''': This biome spans almost the entire planet, and the [[soil]] has a fuchsia tint. There are many "snailshells" found in this biome which in all actuality are just rock formations. This biome is similar to the Great Desert on [[Calidor]], with various dunes and slopes. [[Compound]] and [[Resin]] are commonly found in this biome, although rarer [[resources]] also exist on occasion. Because of these [[resources]] and the relatively flat terrain, this is one of the best areas to build a base on [[Vesania|Vesania.]]
 
*'''The Snailshell Slopes''': This biome spans almost the entire planet, and the [[soil]] has a fuchsia tint. There are many "snailshells" found in this biome which in all actuality are just rock formations. This biome is similar to the Great Desert on [[Calidor]], with various dunes and slopes. [[Compound]] and [[Resin]] are commonly found in this biome, although rarer [[resources]] also exist on occasion. Because of these [[resources]] and the relatively flat terrain, this is one of the best areas to build a base on [[Vesania|Vesania.]]
 
 
<gallery>
 
<gallery>
 
File:Snailshell slopes.png|The Snailshell slopes biome of Vesania
 
File:Snailshell slopes.png|The Snailshell slopes biome of Vesania
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</gallery>
 
</gallery>
 
*'''The Floating Islands''': This biome is relatively rare, the [[soil]] is dark purple or blue, with occasional patches of orange as well. It is one of the most unique biomes in the solar system, with this being the only biome with these sorts of gravity defying "islands". [[Resources]] are not very common on the ground below the islands, with the islands themselves having occasional deposits of [[Resin]] and [[Compound]]. This is a hard biome to build a base in, since the space on the islands is very limited and the ground (while relatively smooth) has few resources and the islands can block off solar panels at certain angles. One interesting thing to note is that the formations on the islands look very similar to the trunks of Asparagus trees, which could imply that something (such as a space snail) dug out the islands and the trees died due to lack of a proper root system.
 
*'''The Floating Islands''': This biome is relatively rare, the [[soil]] is dark purple or blue, with occasional patches of orange as well. It is one of the most unique biomes in the solar system, with this being the only biome with these sorts of gravity defying "islands". [[Resources]] are not very common on the ground below the islands, with the islands themselves having occasional deposits of [[Resin]] and [[Compound]]. This is a hard biome to build a base in, since the space on the islands is very limited and the ground (while relatively smooth) has few resources and the islands can block off solar panels at certain angles. One interesting thing to note is that the formations on the islands look very similar to the trunks of Asparagus trees, which could imply that something (such as a space snail) dug out the islands and the trees died due to lack of a proper root system.
 
 
<gallery>
 
<gallery>
 
File:Floating islands (biome).png|A picture of the Floating Islands biome on [[Vesania]], note the large wreck in the background
 
File:Floating islands (biome).png|A picture of the Floating Islands biome on [[Vesania]], note the large wreck in the background
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</gallery>
 
</gallery>
 
*'''The Purple Ravines''': These are large valleys and ravines that rarely contain [[resources]]. The [[soil]] is generally fuchsia with patches of light purple. This area should only be explored on foot, with [[Hydrazine Thruster|thrusters]], or with a [[buggy]], since the terrain is particularly harsh.
 
*'''The Purple Ravines''': These are large valleys and ravines that rarely contain [[resources]]. The [[soil]] is generally fuchsia with patches of light purple. This area should only be explored on foot, with [[Hydrazine Thruster|thrusters]], or with a [[buggy]], since the terrain is particularly harsh.
 
 
<gallery>
 
<gallery>
 
File:The Purple Ravines.png|A picture of the purple ravines biome
 
File:The Purple Ravines.png|A picture of the purple ravines biome
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</gallery>
 
</gallery>
 
*'''Asparagus Tree Forest''': This biome is located at about the same elevation as the Snailshell slopes, and is populated by this trees that vaguely resemble Asparagus. Its [[Soil]] is colored the same as the snailshell slopes. There is much more [[Flora]] here than in any other biome on the planet, and it is much denser than the Bubble Tree forest. This biome does not have as many [[resources]] as the other biomes, but you may occasionally stumble upon [[Resin]] and [[Compound]]. It, along with the snailshell slopes, cover more of the surface than the others biomes combined.
 
*'''Asparagus Tree Forest''': This biome is located at about the same elevation as the Snailshell slopes, and is populated by this trees that vaguely resemble Asparagus. Its [[Soil]] is colored the same as the snailshell slopes. There is much more [[Flora]] here than in any other biome on the planet, and it is much denser than the Bubble Tree forest. This biome does not have as many [[resources]] as the other biomes, but you may occasionally stumble upon [[Resin]] and [[Compound]]. It, along with the snailshell slopes, cover more of the surface than the others biomes combined.
 
 
<gallery>
 
<gallery>
 
File:Asparagus woods (biome).png|A picture of the Asparagus Tree Forest biome, note the popcoral that sometimes grow within this biome
 
File:Asparagus woods (biome).png|A picture of the Asparagus Tree Forest biome, note the popcoral that sometimes grow within this biome
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=={{PlanetLink|Novus}} ==
 
=={{PlanetLink|Novus}} ==
 
 
* '''The Great Polka-Dot Craters''': These large craters are fairly rare on [[Novus|Novus']] surface, and generally contain a decent amount of [[resources]] such as [[Resin]] and [[Compound]]. It's [[soil]] is primarily colored light pink, and because of their circular shape can look like large pink polka dots from a great height or orbit. At least one [[Gateway Chamber]] is generally located in this biome, due to it being pretty flat overall.
 
* '''The Great Polka-Dot Craters''': These large craters are fairly rare on [[Novus|Novus']] surface, and generally contain a decent amount of [[resources]] such as [[Resin]] and [[Compound]]. It's [[soil]] is primarily colored light pink, and because of their circular shape can look like large pink polka dots from a great height or orbit. At least one [[Gateway Chamber]] is generally located in this biome, due to it being pretty flat overall.
 
<gallery>
 
<gallery>
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=={{PlanetLink|Glacio}} ==
 
=={{PlanetLink|Glacio}} ==
 
 
* '''Tundra''': Broad plains of snow, broken into a jigsaw of very flat areas separated by stair-step minor elevation changes, with occasional giant ramps leading to cliffs. Features large amounts of wreckage and deposits of [[Hematite]], and [[ammonium]], but few other resources. Clusters of [[Flora|Volatile Cataplants]] make some areas dangerous. Bases here should be dug into the ground or cliffs to avoid the constant howl of wind.
 
* '''Tundra''': Broad plains of snow, broken into a jigsaw of very flat areas separated by stair-step minor elevation changes, with occasional giant ramps leading to cliffs. Features large amounts of wreckage and deposits of [[Hematite]], and [[ammonium]], but few other resources. Clusters of [[Flora|Volatile Cataplants]] make some areas dangerous. Bases here should be dug into the ground or cliffs to avoid the constant howl of wind.
 
<gallery>
 
<gallery>
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=={{PlanetLink|Atrox}}==
 
=={{PlanetLink|Atrox}}==
* '''The Canyons''': Steep-walled lowlands with hard yellowish [[soil]], forested with funguslike trees with bulbous rootballs and tall glowing-green stalks. This biome is very smooth making it easy to explore with small rovers. The main hazards here are clusters of [[Flora|Daggerroots]], which are easy to spot due to their white coloration. [[Resin]] and [[Compound]] can be found here, but there is little [[Flora|Organic]] cover. [[Sturdysquash]] are found down here during autumn, which were used for the [[EXO Biofuel Obtainment Operation]] and [[EXO F.A.R.M.]] events.
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* '''The Pits''': Steep-walled lowlands with hard yellowish [[soil]], forested with funguslike trees with bulbous rootballs and tall glowing-green stalks. This biome is very smooth making it easy to explore with small rovers. The main hazards here are clusters of [[Flora|Daggerroots]], which are easy to spot due to their white coloration. [[Resin]] and [[Compound]] can be found here, but there is little [[Flora|Organic]] cover. [[Sturdysquash]] are found down here during autumn, which were used for the [[EXO Biofuel Obtainment Operation]] and [[EXO F.A.R.M.]] events.
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<gallery>
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File:Atrox Pit 1.jpg|The Pits biome on Atrox, seen from the rim.
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File:Atrox Pit 2.jpg|This biome is smooth-floored and safe, but barren.
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File:Atrox Pit 3.jpg|The Pits take on an eerie charm at night.
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</gallery>
 
* '''Mud Plains''': Flat grassy highlands littered with bulky acorn-shaped flora. The ground here is black, liberally splotched with shallow green depressions resembling scummy ponds. [[Flora|Volatile Attacti]] are common here, making exploration quite dangerous even by [[Rovers|Rover]].
 
* '''Mud Plains''': Flat grassy highlands littered with bulky acorn-shaped flora. The ground here is black, liberally splotched with shallow green depressions resembling scummy ponds. [[Flora|Volatile Attacti]] are common here, making exploration quite dangerous even by [[Rovers|Rover]].
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<gallery>
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File:Atrox Mud 1.jpg|The Mud Plains biome of Atrox. Note the Volatile Attactus.
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File:Atrox Mud 2.jpg|Another view of the biome, showing common resources.
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File:Atrox Mud 3.jpg|The Mud Plains cover most of the planet's surface.
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</gallery>
 
* '''Yellow Hills''': This biome has steep but smoothly rounded rolling hills with yellow [[soil]]. This biome has few dangerous [[flora]], but hard to drive on and lacking many [[resources]]. They are generally the highest terrain in the nearby area (the Shattered Peaks are taller, but very rare).
 
* '''Yellow Hills''': This biome has steep but smoothly rounded rolling hills with yellow [[soil]]. This biome has few dangerous [[flora]], but hard to drive on and lacking many [[resources]]. They are generally the highest terrain in the nearby area (the Shattered Peaks are taller, but very rare).
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<gallery>
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File:Atrox Mountain 1.jpg|The Yellow Hills biome of Atrox.
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</gallery>
 
* '''Shattered Peaks''': Great sheets and swirls of hard yellow rock, so heavily shot through with tunnels that it resembles swiss cheese. Floating shards of rock are common, though resource deposits are not. This biome is almost impossible to navigate, short of boring a tunnel through it with a [[Paver]]/[[Drills|Drill]] [[Rovers|Rover]] or flying right over it with a [[VTOL]]. This is the biome that the [[Probe Scanner]] points to.
 
* '''Shattered Peaks''': Great sheets and swirls of hard yellow rock, so heavily shot through with tunnels that it resembles swiss cheese. Floating shards of rock are common, though resource deposits are not. This biome is almost impossible to navigate, short of boring a tunnel through it with a [[Paver]]/[[Drills|Drill]] [[Rovers|Rover]] or flying right over it with a [[VTOL]]. This is the biome that the [[Probe Scanner]] points to.
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<gallery>
* '''Cauldron Caves''': This biome is located in the mantle of Atrox, and is scattered with large Flora resembling giant cauldrons full of yellow tendrils. This biome is also very dangerous, as it contains many [[Flora|elegant spewflowers]]. The [[soil]] here is extremely hard, ranging from requiring a tier two [[Drills|drill]] or [[Drill Mod 2|drill mod]], to the highest [[drills]] possible, those being in the tier 3 class (explosives such as [[dynamite]] could also work, though but is not advisable to use them due to the sheer number you'd need to have to progress in this biome). This is why it is a practical necessity to bring some form of advanced [[Drills|drill]].
 
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File:Atrox Shatter 2.jpg|The Shattered Peaks biome of Atrox. Note the floating shards of rock.
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File:Atrox Shatter 1.jpg|The harshest terrain in the solar system, bar none.
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File:Atrox Shatter 3.jpg|Overhead view, showing the sheet-like landforms that are common here.
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</gallery>
 
* '''Cauldron Caves''': This biome is located in the mantle of Atrox, and is scattered with large Flora resembling giant cauldrons full of yellow tendrils. This biome is also very dangerous, as it contains many [[Flora|elegant spewflowers]]. The [[soil]] here is extremely hard, requiring a top-tier [[Drills|drill]] or [[Drill Mod 2|drill mod]] (or massive quantities of [[dynamite]] or other explosives) to make progress through this biome.
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<gallery>
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File:Atrox Cavern 1.jpg|The Cauldron Caves biome of Atrox.
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File:Atrox Cavern 2.jpg|This bizarre flora gives the Cauldron Caves their name.
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File:Atrox Cavern 3.jpg|Rogues' gallery of hostile flora in this biome. Daggeroots are present as well.
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</gallery>
   
 
==Notes==
 
==Notes==

Revision as of 03:25, 23 September 2021

Each planet is made up of a combination of Biomes, that each have their own appearance, color palette, and resources that spawn. Biomes can combine to create unique terrain for the player to explore.

Icon Sylva Sylva

  • Purple Forests: Sylva's Purple Forests scatter the surface of the planet, marked with blue and purple Soil and tall trees that can sometimes contain Research Items. They are also a good source for early Ammonium.
  • Gray Mountains: The mountains of Sylva are peaks of gray soil capped with white that imitate snow. Scattered around are rocks, Bouncevine and deposits of Malachite and Graphite. Research Items can be found here, mainly on large rock pillars. This is the biome on Sylva that has the signal from the Probe Scanner. With their steep cliffs and blade-like ridges, this area's terrain is very difficult to navigate.
  • Flat Plains: The flat, verdant plains of Sylva span the entire planet, with a mix of green and brown soil. The flat open areas make the perfect location for players to set up and expand their bases.
  • Deep Ravines: Occasionally a deep ravine would crack through the surface of the planet, creating a natural way to see directly into the first underground layers. They can be hard to traverse early on, and hard to see with a risk of the player falling in before seeing them due to the small hills that surround them. The surrounding areas can contain small amounts of Graphite.
  • Mushroom Forest: Sylva's unique mantle layer biome is a vast Mushroom Forest, with red soil spanning the entire layer. From small, short fungi to tall mushroom trees, the Mushroom Forest can contain many surprises, also being the best source for large deposits of Malachite and Ammonium on Sylva.

Icon Desolo Desolo

  • Grey Plains: Desolo is covered in these flat plains that are situated above the craters, the soil is grey as the name suggests, and there are occasional spikes and rocks dotting the landscape. There are generally Compound and Resin and rarely Ammonium deposits located near to or next to the small craters, but apart from this there are very few other resources.This is the arguably the best biome to set up solar power, as there are no crater walls to obstruct the sun at certain angles, which is important as Desolo has an extremely short Day-Night cycle. The Apollo Lunar Module is also commonly found in this biome.
  • Small Craters: This is one of the most common biomes on Desolo, they have a yellow soil with orange streaks on the floor with grey from the Grey Plains seeping into some of the crater. There are generally small plants that can be harvested for organic growing in these craters, while Sphalerite, Compound and Resin are also commonly found in this biome. This is also one of the main biomes to find small wrecks and EXO Dynamics Research Aids.
  • Large Craters: These are similar to the Small Craters, with the same small plants and the same coloration as the Small Craters . They are larger than the small craters and often contain Resin and Compound. They also generally have small wrecks and EXO Dynamics Research Aids located near the sides of the Crater. As they have many resources it is advisable to build a base above on the Grey Plains next to one of these craters so that you have easy access to these resources while still having maximum solar power. This is also the main biome that the Gateway Chambers on Desolo are located.
  • Orange Cap Mountains: These mountains are few and far between with dark grey soil at the base ( with spikes that are also found in the grey plains biome) and an dark orange-yellow cap. They generally have a deposit of Resin, Compound, or Sphalerite located near or on the top of the mountain. You will notice that the signal from the Probe Scanner will direct you here, just as it seems to direct you to biomes that have the highest elevation on all other planets as well.

Icon Calidor Calidor

  • The Great Desert: The Great Desert is the largest biome on Calidor, and is the best place to find Resin, and Compound. It has a light orange soil, similar to Earth's desert sand. There are many cacti and other desert plants scattered about, with many dunes that vary in height and shape. This is the best biome to build a rover in, as the land is smother than any other biome. The only disadvantages to building a base here are that there are a few Hazardous Flora living in this biome, (such as the one in the foreground of the second picture) and that the mesa's sometimes obstruct the sun at certain angles, blocking off the best power source.
  • The Mesas: The Mesas are the highest terrain on Calidor, and have a dark orange soil. They often have wolframite on the top of the Mesa, and other resources on the base of the mesa. They also have the same flora as the Cuboid Caves. As they are the highest elevated land on Calidor, it is advisable to place your solar panels here, as they will not be obstructed by any other terrain. As they have very few hazardous flora and have the advantage of maximum solar power, it is advisable to build a base here and have a ramp to the Great Desert nearby so that you get the best of both worlds. The Probe Scanner will direct you towards this biome.
  • Folded Forest: This biome is generally located near the mesas, and generally has the same soil coloration as the Great Desert. It generally also has some Resin or Compound nearby. It is known for it's odd organic trees, which look vaguely like folded umbrellas (this is why it is called the folded forest). There are sometimes small research samples located on the trees.
  • Dark Canyons: These Canyons have a dark blue soil at the bottom and reddish soil on the surface level ground ( and on rare occasions yellow soil in some very low clefts of the canyon as shown on the first picture).This biome does not generally have many resources, but does have some research samples along the sides of the canyons as shown in the second picture.

Icon Vesania Vesania

  • Bubble Tree Forest: This forest is known for it's interesting trees that look vaguely like the blue colored trees that used to be found exclusively underground before patch 1.0, and appear to have a fruit resembling bubbles. There is also a flora that appears to be a variant of this plant found much more rarely in this biome, which has a thinner stem, is a bit smaller, and has the same fruit, which has a curious flashing pattern when it falls. The soil is a deep fuchsia color, with some darker shades of purple mixed in (very rarely orange soil forms as well on the absolute highest terrain). This forest has a decent amount of underbrush, but not as much as the asparagus forest, being a more open type of forest. It is almost always located on the highest elevated land on the planet, and as such is relatively rare. This is also the biome that the probe scanner will direct you to on this planet.
  • The Flower Caves: This biome is located at the mantle layer of Vesania. The soil is a dark blue, and there are many flower like plants located throughout the cave system. When venturing into this biome, you'll probably want a floodlight or preferably a worklight, because light is very limited in comparison to most other mantle layers.
  • The Snailshell Slopes: This biome spans almost the entire planet, and the soil has a fuchsia tint. There are many "snailshells" found in this biome which in all actuality are just rock formations. This biome is similar to the Great Desert on Calidor, with various dunes and slopes. Compound and Resin are commonly found in this biome, although rarer resources also exist on occasion. Because of these resources and the relatively flat terrain, this is one of the best areas to build a base on Vesania.
  • The Floating Islands: This biome is relatively rare, the soil is dark purple or blue, with occasional patches of orange as well. It is one of the most unique biomes in the solar system, with this being the only biome with these sorts of gravity defying "islands". Resources are not very common on the ground below the islands, with the islands themselves having occasional deposits of Resin and Compound. This is a hard biome to build a base in, since the space on the islands is very limited and the ground (while relatively smooth) has few resources and the islands can block off solar panels at certain angles. One interesting thing to note is that the formations on the islands look very similar to the trunks of Asparagus trees, which could imply that something (such as a space snail) dug out the islands and the trees died due to lack of a proper root system.
  • The Purple Ravines: These are large valleys and ravines that rarely contain resources. The soil is generally fuchsia with patches of light purple. This area should only be explored on foot, with thrusters, or with a buggy, since the terrain is particularly harsh.
  • Asparagus Tree Forest: This biome is located at about the same elevation as the Snailshell slopes, and is populated by this trees that vaguely resemble Asparagus. Its Soil is colored the same as the snailshell slopes. There is much more Flora here than in any other biome on the planet, and it is much denser than the Bubble Tree forest. This biome does not have as many resources as the other biomes, but you may occasionally stumble upon Resin and Compound. It, along with the snailshell slopes, cover more of the surface than the others biomes combined.

Icon Novus Novus

  • The Great Polka-Dot Craters: These large craters are fairly rare on Novus' surface, and generally contain a decent amount of resources such as Resin and Compound. It's soil is primarily colored light pink, and because of their circular shape can look like large pink polka dots from a great height or orbit. At least one Gateway Chamber is generally located in this biome, due to it being pretty flat overall.
  • The Pink-Tipped Mountains: This is some of the most dynamic terrain in the solar system, with extremely steep mountains and canyons, The soil is generally a light pink, with small patches of fuchsia on the peaks. Most valleys are very thin and have almost no driveable terrain, some valleys are slightly larger, and are generally more flat, and these areas also generally have more resources, however it is not advised to make any major base here due to the terrain surrounding them. This is also the biome that emits the signal for the Probe Scanner on Novus.
  • The Foggy Forest: This biome covers most of the moon, and has a purple colored soil. The forest is actually more of a woodland, with small patches of more dense vegetation scattered around what could be very small water reservoirs. This is a relatively good biome to build a base, with there being good resources such as Resin, Compound, and occasionally some graphite or ammonium, as well as wind power working very well here. As long as you are careful to avoid the small craters, this is one of the best areas to drive a buggy as well.
  • Lesser Polka-Dot Craters: These craters are quite similar to the small craters biome on Desolo and also has a pink colored soil. They generally contain few resources, but sometimes you may find resin and/or some compound. They often function similarly to potholes, keeping your rovers from going as fast as they normally would.

Icon Glacio Glacio

  • Tundra: Broad plains of snow, broken into a jigsaw of very flat areas separated by stair-step minor elevation changes, with occasional giant ramps leading to cliffs. Features large amounts of wreckage and deposits of Hematite, and ammonium, but few other resources. Clusters of Volatile Cataplants make some areas dangerous. Bases here should be dug into the ground or cliffs to avoid the constant howl of wind.
  • Thermal Valleys: Broad, deep depressions with dark gray and red soil, dotted with geysers. Features lush plant growth, frequent Resin and Compound deposits, and lots of EXO Research Aids. May be deep enough to cut into cave-layer resource deposits. It's a good idea to make a base here, due to the flat terrain and easy access to resources.
  • Black Buttes: Small rugged mountains with dark grey soil, with narrow canyons winding between them. Watch out for possible hostile plants such as Boomalloons, which can frequently spawn here. This is also the biome that the Probe Scanner points to.
  • Cage Tree Caverns: This is the biome located in the mantle layer of Glacio, filled with a forest of angular polyhedral cage-like trees with pulsing spheres inside. The blue-grey soil here is dotted with glowing cyan Research Items, which have a high Byte value (as per usual on Glacio). This biome is made dangerous by many Dull Hissbines and Volatile Cataplants, though the gravity is so low on this layer that the latter's bombs will often explode far overhead.

Icon Atrox Atrox

  • The Pits: Steep-walled lowlands with hard yellowish soil, forested with funguslike trees with bulbous rootballs and tall glowing-green stalks. This biome is very smooth making it easy to explore with small rovers. The main hazards here are clusters of Daggerroots, which are easy to spot due to their white coloration. Resin and Compound can be found here, but there is little Organic cover. Sturdysquash are found down here during autumn, which were used for the EXO Biofuel Obtainment Operation and EXO F.A.R.M. events.
  • Mud Plains: Flat grassy highlands littered with bulky acorn-shaped flora. The ground here is black, liberally splotched with shallow green depressions resembling scummy ponds. Volatile Attacti are common here, making exploration quite dangerous even by Rover.
  • Yellow Hills: This biome has steep but smoothly rounded rolling hills with yellow soil. This biome has few dangerous flora, but hard to drive on and lacking many resources. They are generally the highest terrain in the nearby area (the Shattered Peaks are taller, but very rare).
  • Shattered Peaks: Great sheets and swirls of hard yellow rock, so heavily shot through with tunnels that it resembles swiss cheese. Floating shards of rock are common, though resource deposits are not. This biome is almost impossible to navigate, short of boring a tunnel through it with a Paver/Drill Rover or flying right over it with a VTOL. This is the biome that the Probe Scanner points to.
  • Cauldron Caves: This biome is located in the mantle of Atrox, and is scattered with large Flora resembling giant cauldrons full of yellow tendrils. This biome is also very dangerous, as it contains many elegant spewflowers. The soil here is extremely hard, requiring a top-tier drill or drill mod (or massive quantities of dynamite or other explosives) to make progress through this biome.

Notes

  • Some biomes can overlap, creating unique terrain and making it seem like resources that spawn in one biome can spawn inside of another. In some cases this affects what certain Flora looks like, such as the pine-like trees on Sylva, which become a more tan-like color in the Grey Mountains, and a blueish-purple color on the Flat Plains