Astroneer Wiki
(→‎Pre-Alpha: Updated patch notes.)
Tag: Visual edit
m (→‎Pre-Alpha: Added links)
Tag: Visual edit
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|17th March 2017
 
|17th March 2017
 
|CONTENT CHANGES
 
|CONTENT CHANGES
* 8 new rock-based discoveries available for [[research]]
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* 8 new rock-based [[discoveries]] available for [[research]]
 
SAVE FILE UX ON SATELLITE MENU
 
SAVE FILE UX ON SATELLITE MENU
 
* Can delete saves
 
* Can delete saves
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TWEAKS
 
TWEAKS
 
* Reduced camera auto-adjustment so it interferes less when using gamepad
 
* Reduced camera auto-adjustment so it interferes less when using gamepad
* Updated attenuation settings on refinery audio. No longer playing as 2d.
+
* Updated attenuation settings on [[Smelter|refinery]] audio. No longer playing as 2d.
 
* Adjusted the Terrain cursor analog stick motion curve
 
* Adjusted the Terrain cursor analog stick motion curve
 
PERFORMANCE
 
PERFORMANCE
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[[Category:Version History]]
 
[[Category:Version History]]
 
[[Category:Astroneer]]
 
[[Category:Astroneer]]
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[[fr:Historique des versions]]
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[fr:Historique des versions fr:Historique des versions]
[[ja:バージョン履歴]]
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[ja:バージョン履歴 ja:バージョン履歴]
[[pl:Historia Wersji]]
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[pl:Historia Wersji pl:Historia Wersji]
[[ru:История версий]]
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[ru:История версий ru:История версий]
   
 
{{Astroneer}}
 
{{Astroneer}}

Revision as of 20:42, 17 March 2017

Version release notes tracking the Steam version. (It is unknown if the Xbox and Windows 10 version numbers are consistent)

Pre-Alpha

Version Release Date Version notes
0.2.10131.0[1] 17th March 2017 CONTENT CHANGES

SAVE FILE UX ON SATELLITE MENU

  • Can delete saves
  • Saves use fixed numbered slots
  • Most recent save selected by default
  • Disable starting new game when saves full

TWEAKS

  • Reduced camera auto-adjustment so it interferes less when using gamepad
  • Updated attenuation settings on refinery audio. No longer playing as 2d.
  • Adjusted the Terrain cursor analog stick motion curve

PERFORMANCE

  • Improved physics update efficiency.
  • Plant Materials updated to be less GPU intensive.
  • Major optimization to base networks and tethers.
  • Significantly reduce network bandwidth usage.
0.2.10125.0[2] 16th February 2017

NEW CONTENT

  • Dynamite now craftable from backpack (takes one Aluminium)
  • New dynamite art, fx, audio
  • Dynamite can now be used to destroy base buildings and other objects
  • Added character idle animations
  • Added 9 new discoverable wrecks, including their collectible items within
  • Additional organic research (Artifacts) items added
  • Updated Dropship model art
  • Updated RCS thruster effects for Dropship
  • Updated model art for Trade platform
  • Updated model and FX art for Smelter
  • Added new refinery / smelter audio
  • Added sandboxing of saved games when running the Steam Experimental branch.
  • Improved game pad support on launch menu
  • Performance improvement: Added a system for fully despawning decorator sets as you move away from them.
  • Slight GPU performance improvement to terrain (use 16 bit indices)

FIXES

  • Researching an item when you have already researched all recipes will no longer "use up" that item in regards to when future updates add new recipes.
  • It will now also give you a resource.
  • Fixed several issues with how decorator states were saved and restored.
  • Fixed race condition causing occasional anomalous terrain generation.
  • Seed fixes, including shift-click issue and seeds growing in backpack
  • Fix save game issue where conduits don't attach after saving a leaf and building platform
  • Fix save game issue where conduits nubs don't disappear after a save game and using dynamite on the leaf
  • Updated oxygen tank fill looping sound. Fixed Xbox bug that caused it top play at full volume.
0.2.10119.0[3] 21st January 2017
  • Cross-play multiplayer between Xbox One and Windows 10 Store PC versions now works!
  • Fix up the way that objects with research items get dug up. You can now kill hazards without uncovering their buried research item.
  • Make spikers destroy after a bit when you dig them up.
  • Spikers can be jumped on without hurting you, like that jellyfish scene from Finding Nemo.
  • Improve the distance at which objects have physics, allowing (for example) zebra balls to roll further from player
  • Fix the disappearance of vehicles and items, particularly when frame rates are low.
  • A couple surprises you'll have to discover.
0.2.117.0[4] 9th January 2017
  • Fix four major crashes including one that could prevent saves from loading, and one that could occur on MP join.
  • Fix issue where some unburied discoveries would not simulate physics after reloading a save.
  • Fix very bad performance when training together many rovers or trucks.
  • Fix trade module save behavior. All existing lost trade ships in save games should return to earth (possibly after doing the wrong trade, but all new saves will work properly)
  • Bring in physics freeze distance by a bit, reducing incidence of cases where objects fall through ground. (More improvements incoming).
0.2.115.0[5] 29th December 2016
  • Ensure that players joining a Steam MP session are friends with someone currently in session.
  • Fix for client Condenser exploit that would allow player to take unfilled fuel canister.
  • Fix for research item exploit where player could save game after getting item, and reload.
  • Fix for clients not seeing correct light and oxygen state on tethers.
  • Fix for clients being unable to hear anything in SFX category of sounds.
  • Don't allow player to enter vehicles while interacting/holding anything else.
  • Updated the bones discoveries so they have random orientation to terrain.
  • Updated the Disovery version of Geysers to not include snapping points.
0.2.111.0[6] 22nd December 2016
  • Fix invert Y for gamepad applying to cursor motion
  • Controls screen accessed from pause menu now correctly displays controller buttons when using controller.
  • Fix host's gamepad cursor becoming bugged when a client joins
  • Fix ability to pick yourself up while in a seat, and being unable to leave seat.
  • Fix bug where after loading a save, unplaced dropships would freak out.
  • Add ability to enter seat even when it's detached from a vehicle
  • Add ability to sit in a dropship while mounted on a vehicle
  • Allow the 2 expansion slots on backpack to use Filters, Tanks, and Tethers
  • Fix exploit allowing player to trade for infinite resources by thieving the item like a pirate while launching
  • Fix bug that would not allow a full oxygen tank to save an Astroneer from suffocating
  • Cut value of Fuel in half on Trade module
  • Double power requirement and production time of Condenser
  • Fix known physics problems when attaching things to large storage on truck
  • Fix bug allowing player to make building platforms after a conduit hub has already been branched.
  • Change the Shuttle/Spaceship conduit hub type to the same as the habitat
  • Allow Shuttle/Spaceship to reattach to previously created hubs
  • Fix algorithm that picks the height of new base platforms, so that flat terrain makes flat base


  • Fix issue where resources hover out of backpack on loading save [7]
  • Fix Popper hazards spawning new research items on save load [7]
  • Likely fix for client being unable to click launch buttons with mouse [7]
0.2.108.0[8] 20th December 2016
  • Fixed deadlock causing freezes on many people's machines, especially those with dual core CPUs.
  • Fixed 10 different crash issues affecting save reloads, multiplayer joins, and general gameplay.
  • Decreased performance impact of distant objects.
  • Fixed certain performance problems that appear after loading a save.
  • Optimized tether networks to significantly improve framerate performance.
  • Tethers now go dark when disconnected from their sources.
  • Properly disabled VR plugins.
0.2.90.0 16th December 2016
  • Game goes to unplayable framerate upon going underground. Seems an issue with computing reverb on certain hardware. We've disabled reverb for now and will investigate later.
  • Fix for 100% crash for users with Intel Core2 Duo and Core2 Quad processors.
  • Fix for SteamVR launching alongside the game. We don't have VR support!

[de:Versionsverlauf de:Versionsverlauf] [fr:Historique des versions fr:Historique des versions] [ja:バージョン履歴 ja:バージョン履歴] [pl:Historia Wersji pl:Historia Wersji] [ru:История версий ru:История версий]