Project CHEER Recovery Mission

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For the 2020 LTE, see Project CHEER Delivery LTE.

The Project CHEER Recovery Mission was the first LTE in Astroneer. It was added with the Holiday Update, and was accessible through the EXO Request Platform. It ran from December 16, 2019 to January 21, 2020, and the main objective was to benefit the Seattle Children's Hospital, through Extra Life.

Mission Contribution and Goals[edit | edit source]

Players could contribute to the Project CHEER Recovery Mission by collecting the special mission items found on Sylva, Desolo, Calidor, and Glacio. These items were scattered around the surface and underground caverns on these planets.

Once found, players had to package the items using the Packager, which allowed them to be placed on the EXO Request Platform. Each package was a different colored package, based on the number of Recovery Points yielded.

Item Package Color Recovery Points*
Automaton 001 Bronze 5
Automaton 002 Bronze 5
Cubic Object Silver 15
Stellar Object Gold 60

*Points were doubled in the last week of the mission.

The goal of the mission was to find the various items scattered around planets and found near EXO Delivery Crate wrecks in bigger groups, and trade them in with the EXO Request Platform for 500 Byte per payload. Players could obtain various rewards when they reach certain personal goals, or when the community reached a community goal.

Reward Points To Unlock
Frosty Palette 400 Recovery Points
Frosty Visor 2,500 Recovery Points
Frosty Mask 2,500 Recovery Points
Holiday Top Hat 100,000,000 Community Recovery Points

Charity[edit | edit source]

This mission was the first of its kind in Astroneer, with goals set up to help benefit the Seattle Children's Hospital through Extra Life. For every 50 million points that players submit through the EXO Request Platform, SES donated $5,000, up to a total of $20,000. While the mission is over, players can still contribute to the charity through the rest of 2020.

Notes[edit | edit source]

  • As of January 20, 2020, players acquired a total of 203,929,145, announced live on Twitch.
  • Players could contribute more than the 2,500 points required to unlock the rewards, with the most by a single player being 211,430 collected by WharfRat_A54.

Media[edit | edit source]