|Crafted at||Small Printer|
|Unlock Cost||500 Bytes|
The Solid-Fuel Thruster is a Tier 2 vehicle attachment. They are expendable, with enough charges allowing a maximum of four take-offs and planet hops, requiring more packed thrusters in the backpack should the player wish to go on longer trips.
Source[edit | edit source]
|Solid-Fuel Thruster|| Ammonium
Usage[edit | edit source]
Solid-Fuel Thrusters can be attached to any vehicle or structure with a Tier-2 slot available. They are best used with the Small Shuttle early on as a way to explore other planets before acquiring the Hydrazine Thruster and Medium Shuttle and Large Shuttle. They can be used up to 4 times, with take-offs and moving to another planet each consuming one use, while landing consumes none. Once the thruster is used up, it turns into debris that may be shredded. The four uses allow the player to travel to one planet and back to their home base, but requiring more thrusters to visit other planets before returning.
Solid-Fuel Thrusters may also be placed on Rovers and activated to boost the rover and possibly launch it into the sky. Doing so may result in the rover getting stuck due to the way physics works in the game.
The Solid-Fuel Thruster may be shredded for 1.5 scrap, whether it is unused or fully burnt out.
Notes[edit | edit source]
- The cost of the Solid-Fuel Thruster is 2 scrap (1 for the ammonium and 1 for the aluminum) and the spent thruster is worth 1.5 scrap, for a total loss of 0.5 scrap per thruster. 0.5/4 = 0.125 scrap per use. This means that it is more cost-effective than Hydrazine Thrusters which costs 2 scrap (2 ammonium) for 8 uses, 2/8 = 0.25 scrap per use.
- Even without the trade platform, there is an exploit: Re-packaging the thruster after, e.g., two uses will reset the thruster to its initial state with four remaining uses. Note, however, that this is more expensive than simply scrapping a spent thruster and reinvesting the scrap to craft a new thruster.
Media[edit | edit source]