|The subject of this article has been removed from Astroneer.
This page is kept for historical purposes.
The Storm was the most notorious hazard in Astroneer, seeing as it occurred on all planets except Barren. Most players would have encountered a Storm as early as their third day, and it was capable of killing players, knocking away unsecured resources, and even flipping vehicles. Storms had differing intensity depending on how close the players were to its center; the closer its center was to players, the more debris that would spawn and launch towards them. Storms always spawned some distance from players, and would either entirely bypass their location or aim directly for them. The main hazards in storms were the rocks that would hit unprepared players, seriously damaging them.
Surviving Storms[edit | edit source]
- To ensure your hard-earned Resources were not blown away, you could have secured them using a storage or by or by placing them on any slot on a platform, a shelter, or vehicles. You could also dig a hole to store the resources but had to be aware that there were bugs that may glitch the resources through the ground.
- To prevent death, players could enter a shelter, quickly dig a hole in the ground deep enough to avoid flying debris or enter a cave to wait the storm out. Vehicles were not entirely safe, as they could be flipped over.
- The Large Rover only offered protection provided the wind did not flip the vehicle, so hiding in a vehicle seat was also a good strategy, as it was generally wide enough to avoid being thrown.
Another strategy was to build a bunker system along routes you usually take, but you had to make sure you had enough oxygen!